Forum: 3D Modeling


Subject: Retopology Tools

kenmo opened this issue on Jun 07, 2017 ยท 67 posts


ShawnDriscoll posted Mon, 19 June 2017 at 4:52 AM

I have Groboto. Never used it. Not intuitive for me. But I did make a similar hull shape like your ship has from NURBS. I exported as OBJ into 3D-Coat just now and imported it into the Sculpt area and converted it to voxels (it retained the shape of the NURBS object, including the tight edges). It took about 4 seconds to make a 1.5 million poly voxel object. I then did AUTOTOPO on it, choosing 40,000 quad polys (the default). Took about 2 seconds to do. Then there were some questions 3D-Coat asked me. I had no idea how to answer. Just clicked next next next. Then exported the model as OBJ. Perfect. It was also auto-UV mapped along the way. Didn't even notice that happen.

www.youtube.com/user/ShawnDriscollCG