Dave-So opened this issue on Jun 18, 2017 ยท 133 posts
tonyvilters posted Mon, 19 June 2017 at 5:13 AM
Don't forget Dave-So's initial remark. => In the beginning, there "ONLY" was Poser, and it was seen as a GREAT HOBBY 3D application.
All hobby artists started sharing what they made for FREE. => Times were great, and the user base grew.
Then came the problem. Some wanted to make money and started selling.
The "HOBBY" became a business. => And with business, the competition started at all levels. => Mine is better then yours, I sell more then you, I make more money then you, and so on..
Some took the opportunity to start a store to make even more money.
Economy took over the "hobby".
Not only for content, but later on also for the "newer" apps like DS and i-clone, and others.
There are those that still see "3D art" as a fine hobby and there are those that are more interested in paying the bills, and making even more money.