Forum: Poser - OFFICIAL


Subject: The opportunities abound as Poser users..

Dave-So opened this issue on Jun 18, 2017 ยท 133 posts


wolf359 posted Mon, 19 June 2017 at 8:20 AM

"Don't forget Dave-So's initial remark. => In the beginning, there "ONLY" was Poser, and it was seen as a GREAT HOBBY 3D application. All hobby artists started sharing what they made for FREE. => Times were great, and the user base grew."


Competition and financial interests are the main drivers of innovation and technological advancement. Even the mighty Blender is funded by the $$$solicitations $$ of the Blender foundation.

It may be soothing ,for some, to sit and feel nostalgic about the past when poser was just a quaint little small community hobbiest app.

But it is frankly delusional to think that poser ,the application, would have all of the features it has today if somehow stayed "Pure" from monied interests.

People with advanced knowledge that adds value to a product should be paid for their work.

The content producers left because they were provided with standardized, user friendly rigging tools in the other program. BEFORE the "fitting room" was introduced. That period of time where there was the transfer utility vs the various different ways to rig for poser, was the decisive factor for many.

And let not forget the V4/M4 legacy catalogue factor either. Genesis 1 could wear ALL of Mike&Vicky's Clothing and skin maps by default from day one with all body morph transferred automaticly. None of the poser native or third party figure had this advantage and depended on paid third party "converters" that may or may not have supported them.

No promises of an "amazing" 20 something looking Northern European white girl poser figure is going to overcome these systematic challenges.



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