EClark1894 opened this issue on Jun 08, 2017 ยท 24 posts
false1 posted Fri, 30 June 2017 at 10:29 AM
EClark1894 posted at 11:19AM Fri, 30 June 2017 - #4307288
wolf359 posted at 10:44AM Sun, 11 June 2017 - #4307274
I am curious to know what kind of bridge would the majority of Blender /Poser users prefer.
I ask because sometimes I hear people asking for just a Modeling bridge similar to the current Zbrush option.
Some seem to want to send poser figures with rigging intact to blender for rendering but has the inclusion of cycles in poser not made that redundant?
For pre poser 11 users, there used to be a poser version of the free McjTeleblender Script for DS that send the entire scene over to blender and convers image based mats to cycle nodes but alas it seems the poser version is no longer developed.
I want the rigging intact in Blender, but not just for rendering. There are times when having a posed figure to work with while modeling things like clothes, furniture, vehicles, etc. comes in handy. I can do something similar now if i pose the figure in Poser and export it as an object to Blender, but with no intact rigging you can't adjust anything if you need to.
I'm pretty sure I've exported a rigged Poser figure from PP11 to Blender using FBX or Collada. The morphs and weight maps didn't translate though I think. Should work for purposes you've mentioned though.
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