marciz opened this issue on Jul 03, 2017 ยท 28 posts
hornet3d posted Tue, 04 July 2017 at 9:15 AM
marciz posted at 3:12PM Tue, 04 July 2017 - #4309154
your responses are Interesting.
I got P11 to run, and when I loaded the Runtimes of my earlier versions into the library, not everything showed up.
figures I created--which are dependent on having morphs and props included--in my "New Figures" folder (where i usually store them), were not all there.
Maybe I should just uninstall and go with 32 bit across the board.
but I can tell I'm really gonna have to hit the manual again. I bought it especially because of the Superfly renderer.
Anyway, a guy at Smith Micro had me get the Download Manager; which, obviously requires an internet connection for Poser to install the updates. The machine I use for Poser, I don't want online. So I suppose I'll have to connect it just for the updates; unless there's a manual install option for them.
I love digital. Open one can of worms and you get another can of worms.
M
While going 32bit across the board is an option you miss out on a great deal, particularly in the amount of memory that can be addressed. As I said I do not have Poser 11 but running it in 32 bit sound like you are missing out by shackling it, if I have not run Poser 2014 in 32bit there is no way I would pay for something as advanced as Poser 11 only to run it in 32bit.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.