AmbientShade opened this issue on Jul 17, 2017 ยท 108 posts
adzan posted Tue, 18 July 2017 at 12:15 PM
AmbientShade posted at 11:59AM Tue, 18 July 2017 - #4310082
adzan posted at 8:32AM Tue, 18 July 2017 - #4310078
Actually my list is going to get really long -
No limit on post length. The longer the better, lets hear the ideas.
Ok few more from me - having to dash in and out as real life today is rather beastly.....
auto muscle flexion but allow it to be turned off as I know some don't like it automatic (morph injections is one way to go i suppose for the on / off as Poser 11 does these now).
eyelid bone linked to eye rotation - but allow it to be turned off (see previous).
Nostrils, nose, ears and nails can be flattened / smoothed (for comic book creators).
Must be able to scale correctly.
Imported morphs must be able to work correctly with the auto adaptable rigging feature in Poser 11.
On a Male figure don't make the bulge part of the default shape - include a morph if required - My reasoning behind this - it's easier to set up the clothing without that hump. (well that's my excuse and I'm sticking to it - not sure when the bulge thing became popular but I think it looks yucky! lol).
When the arms are raised above the head - hopefully with a master dial under Body - the ribcage, pectorals and nipples should raise and the armpits should turn forwards automatically - it's a bug bear of mine that even modern figures armpits point sideways when the arms are raised - grumpy face.
master dial on body to move the legs into the sitting position. ( all the master dials for the arms and legs I've mentioned are just for convenience rather than necessity - plus I'm lazy )