Forum: Poser - OFFICIAL


Subject: What Poser needs is Posette 2018

Coleman opened this issue on Jul 20, 2017 ยท 168 posts


ssgbryan posted Mon, 24 July 2017 at 11:40 AM

adzan posted at 10:16AM Mon, 24 July 2017 - #4310601

Are vendors still making content using outdated methods?

I've kept up with most of the new releases in the Renderosity Poser store this year and from what I've seen a lot of the content is aimed at Poser 9 and above,

Most content now comes with mc6 material sets and not pz2 files, textures include specular/normal maps etc etc .. which use poser / cycles nodes and are set up to use both the firefly and superfly render engines.

The only time I see mention of Poser 6 is for items made for Victoria 4, which is understandable as she is outdated legacy content but even then the content artists include updated materials and renderer settings - as it provides them with extra customers who can use their content which hopefully means a little more money for the artist.

So I'm not seeing all these content artists who aren't updating their content to use the current technology offered by Poser, Perhaps I'm looking in the wrong store?

It's why I was talking about "legacy vendors" - they are still stuck in Oct 2007. Vendors that are building content for current figures build to Poser 9 conventions, there just aren't enough of them. I had a vendor tell me that they didn't have time to learn the features of Poser 9 while making their 1st (only) product for Dawn.

I'm still dealing with material .pz2s instead of material .mc6s (Even though the Rosity guidelines are that .mc6s are mandatory and the .pz2s are optional, and it's been that way for years). I suppose I should be thankful - at DAZ, I'll get "new" (legacy products from the former RDNA) stuff with .rsr files, because they are too lazy to update their legacy products.

It's one of the reason I tell everyone to invest in Netherworks' Batch Material Converter. I converted a 40Gb V4 Clothing pose subfolder from material .pz2 to .mc6 in 2 minutes.

Although, I would think that if vendors updated their legacy products, they could let newer customers know what they have made (The products would bounce back to the front of the store). Legacy versions of Poser aren't long for this world. The next version of OSX (this fall) will be the last version that supports 32-bit functions, and it is my understanding that MS is going the same way in Windows.

No need for backward compatibility if no one can actually run the program.