Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)
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Just for fun, you could duplicate the pencil body, shrink it to 99.9%, move it forward just a little bit and apply your wood texture to it. Then do the same thing but re-boolean with a hollow cylynder leaving you just a narrow cylinder with the pointy ended lead. That should provide you the pencil lead when you retexture it. You may end up with visible edges and you may not. I don't know anything about UVMapping but from what I undertand, cutcopypaste is probably correct for a truly pure result.
-Kix
alexabel has a good approach, that can be done very easily within the spline modeler in Carrara. Just make cross sections where the shapes change, make three duplicates & then delete cross sections from each duplicate as needed to build the 3 parts. The other alternative is to use the elevation with wiggle feature in the blender of the shader.
The problem I had with making the whole pencil body in the spline modeler was the curves where the cone intersects the hex barrel. If I use the splie modeler, I'm stuck with a less realistic look of a sharpened pencil--at least to my eyes. I want those curves of yellow to match the shape of the model. If I can keep my computer from freezing up, I will try the Amapi approach this evening.
Attached Link: http://creafab.free.fr
I often use RDS and Amapi. Some tutorials are on my web site, but thy are in french. CREAFab, la crtion numique autrement...Attached Link: http://creafab.free.fr
Thanks. If you ever need a translation of some part of my tutorials, just ask me ! Thanks for the warning about the broken links. It's strange because I had checked all the links with Netscape 4.7 and 6.1. I'll try to fix that. CREAFab, la crtion numique autrement... creafab@free.frThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.