LuxXeon opened this issue on Jul 09, 2017 ยท 20 posts
LuxXeon posted Sun, 20 August 2017 at 11:23 PM
The following renders are a model I created for use with real-time or AR rendering, but can also be used in any type of rendering workflow. 2,834 polygons, 2,883 vertices. I created PBR texture maps for both specular/glossiness and metalness pipelines, as well as standard physical render engines. Further vertex decimation can be had if it's not used as a hero object, but I decided to keep some polygonal density for versatility sake.
______________________________________
My Store
My Free Models
My Video Tutorials
My CG Animations
Instagram: @luxxeon3d
Facebook: https://www.facebook.com/luxxeon