Forum: 3D Modeling


Subject: Some Low Poly PBR Work

LuxXeon opened this issue on Jul 09, 2017 ยท 20 posts


LuxXeon posted Sun, 20 August 2017 at 11:23 PM

The following renders are a model I created for use with real-time or AR rendering, but can also be used in any type of rendering workflow. 2,834 polygons, 2,883 vertices. I created PBR texture maps for both specular/glossiness and metalness pipelines, as well as standard physical render engines. Further vertex decimation can be had if it's not used as a hero object, but I decided to keep some polygonal density for versatility sake.

preview001.jpg

preview004.jpg

preview006.jpg

wireframe001.jpg

wireframe002.jpg

wireframe003.jpg

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