Forum: DAZ|Studio


Subject: PLEASE help me understand Daz's file structure!!!!!

Realanise opened this issue on Sep 01, 2017 ยท 10 posts


Razor42 posted Fri, 01 September 2017 at 10:21 PM

I am not really sure of a few things in your question.

You mention a correct larger folder?

Most Daz Products come ready setup with correct folder structure.

For example a Genesis 8 Hair prop will come ready for installation with folder structure like:

USER FACING, these are the files that the user uses in DS to load or modify the hair prop

My DAZ3D Library/People/Genesis 8 Female/Hair/Hairname

WIthin the folder you will have the Hair prop .duf file.

A materials folder with all associated Hair materials.

...

BACK END These are the associated files in the runtime that do not appear within DS.

My DAZ3D Library/Runtime/textures/PAName/Productname

All associated texture maps

My DAZ3D Library/Runtime/Support

Metadata files for smart content.

My DAZ3D Library/Data/PANAME/Productname

This is similar to the geometries folder but the object geometry is stored here in .duf format alongside all associated morphs.

You can pretty much move the user facing files where you would like, but moving the backend files is going to create path issues. I am not sure why you would want to move the files to begin with. Each product type is generally packaged in a way to install to a common or best practice file path.

I guess I am not sure with what you mean by "pulled Poser files into the Poser directory in each individual folder"?