Forum: Poser - OFFICIAL


Subject: Feature requests for Poser

DreamlandModels opened this issue on Oct 25, 2013 ยท 189 posts


3D-Mobster posted Sat, 09 September 2017 at 7:59 AM

RedPhantom posted at 2:49PM Sat, 09 September 2017 - #4313835

3D-Mobster posted at 3:24PM Fri, 08 September 2017 - #4313830

Dont know if it have already been suggested, being able to set an option for ignoring lights during rendering so they are only visible in the viewport.

This can already be done. Any lights you don't want to render, plug a simple color node into in the color, diffuse, and specular nodes of any light you don't want to render. This works for firefly and superfly renders.

I tried that and it doesnt seem to work, I added a simple color and linked it to those nodes and turned the color black, but it still shows faint outline of the object. Also I don't think doing it this way is optimal even if it works and I did something wrong (Which is fairly possible :)). Because I don't see any logic that this actually ignore the light from being calculated during rendering, but the light is just so faint that it seems like its not casting any light?

What I would like is some working lights, since I usually use HDRI for rendering and therefore use fairly few lights, its often that the scene is poorly lit while working. But having to turn each light off before a render or delete them all and then add them again is just annoying.

Its basically just the opposite of the checkbox that is already there "Include in OpenGL preview" and it could just be called "Include in renders" or something and be turned on by default.