Exotica opened this issue on Oct 13, 2001 ยท 9 posts
Nance posted Sun, 14 October 2001 at 7:38 PM
Try modifying the light's "Shadow Cam" field of view to adjust each light's shadow edge detail (Zoom-In=sharper edges or Zoom-Out=more feathered). As opposed to enlarging the map's size, this method provides better control and can save substantial memory & render time.