MistyLaraCarrara opened this issue on Oct 01, 2017 ยท 6 posts
MistyLaraCarrara posted Mon, 02 October 2017 at 4:29 PM
you know how when you load the stonemason newer stuff, made for ds, in carrara it looks wonky til you yick the uwrap box?
seems the out of bound uvs is the reason.
instead of tiling in shader, they tile uvs during mapping. like it's baked in to the props.
i'm not understanding the why and whyfors
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