HotDog36 opened this issue on Oct 02, 2017 ยท 9 posts
hborre posted Tue, 03 October 2017 at 9:30 AM
Don't recall any information published in the user manual, however, if the resolution is significantly high on all your texture maps, you will slow down your system to a crawl. It would be best to analyze your scene and determine if any background figure(s)/object(s) really require hi-res maps, especially if you are using depth of field in your render. Portraits and close-ups would definitely require hi-res, full figure and distant renders not so much.