Forum: DAZ|Studio


Subject: Dynamic Clothing

Biscuits opened this issue on Oct 11, 2017 · 23 posts


wolf359 posted Mon, 16 October 2017 at 9:16 AM

@Biscuits, I did not mean to imply that Dforce could not use any .obj mesh.

I was merely commenting that most Daz users will likely prefer to have commercial clothing already weight mapped for optimal draping of certain areas of the clothing.

Optitex Clothing can be modulated with simple strategic assignment of material zones. Those plastic bowls in the image I posted earlier above. are a single mesh with three material zones I applied to the bowls simply by dropping a different material onto them in maxon C4D there are no UV's or Weightmaps.

Note how I was able to get them to Collapse to varying degrees ,in a single simulation, with their rigidity,thickness,X,Yor Z stretch resistance,sheer resistance &weight being set based only based on their material assignment.

Dforce is a great and much needed addition to Daz studio particularly in the area of below knee length dresses& Robes and the "shrink wrap" effect around breasts and other body parts.

However I am at a bit of a loss as to why the graphics hardware requirement are So much higher than Optitex when you really have no true real time draping and pulling as you do with systems Like VWD or Marvelous

The image I posted above was simulated in 3-4 minutes with optitex on my gateway travel laptop:1.3GHz Intel Pentium Dual Core SU4100 CPU along with Intel’s GMA4500MHD graphics, 4GB DDR2 RAM.

This animation was done on the same laptop https://www.youtube.com/watch?v=Kg4NLVxQCuo

Many users over at the Daz forums, are having to update Drivers and OpenCL just to run the Dforce simulations

So make sure you check for you hardware compatability before getting started with Dforce.



My website

YouTube Channel