RorrKonn opened this issue on Oct 18, 2017 ยท 18 posts
RorrKonn posted Thu, 19 October 2017 at 6:56 PM
Zaycrow My UV Map was made in Blender 2.79.the mesh was made in a very old version of C4D 9.
I'm not arguing ,I'm learning. your low polycount mesheshole.jpg don't have textures on them. if it's a real low polycount and then you subdivide the mesh won't it distort the texture ?
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