digitani opened this issue on Oct 22, 2017 ยท 13 posts
digitani posted Tue, 24 October 2017 at 8:16 PM
I took that same demo and applied a material to the particles. The material has a star shaped transparency mask, and the ambient color is cranked up to 20. Since the particles are set to be light emitters and I rendered with indirect light, you can see them illuminate the ground as they fall. I also removed all of the lights from the scene, so that we could enjoy the glow effect.
This took hours to render in HD, but not overnight. I did not check, but it may have been two hours.
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