flibbits opened this issue on Nov 02, 2017 ยท 10 posts
Razor42 posted Thu, 02 November 2017 at 6:01 PM
Saving a material or shader preset can do all that. Maybe I'm not quite understanding what you are trying to achieve. Material/shader presets both save as ".duf " A material preset saves for a specific surface name and a shader preset saves for application to any surface.