Forum: Poser - OFFICIAL


Subject: Would like feedback on offering products with PBR shaders only

chris1972 opened this issue on Oct 17, 2017 ยท 24 posts


3D-Mobster posted Mon, 06 November 2017 at 2:30 PM

RobZhena posted at 9:12PM Mon, 06 November 2017 - #4317436

I never use Superfly because it is just way too complex to produce good results, and I buy product frequently. You can make PBR textures that work fine in Firefly/3Delight. Deacon215, for example, sells clothes for DS with iRay textures that render fine outside of iRay and in Firefly when I re-rig them to work with Poser figures. Here is a G3 hair piece that I rigged for V4, here parented to my Heroine Paulette freebie for Pauline. This is an iRay texture on the hair. This is a quickie render.

Was wondering what you mean with it being to complex to produce good results with Superfly?

That you can use PBR textures with Firefly is correct, but there is no difference, meaning they are just texture maps so a diffuse map for PBR is the same as one for Firefly, and you could probably adjust the rest of the maps and use them in firefly as well. The difference is in the engine and shader and how it use the information in the texture maps. In PBR you work with metal/roughness and you can use a grey scale map to tell the engine how metallic a surface is simply by using a single texture map and add a greyscale roughness map to tell how rough the surface is. In Firefly you would have to setup reflections etc. And even if you do that its not physical accurate as with PBR, because it handles light correctly. And Firefly will die at some point simply due to that, there are not really any way around it. Even if you were to do some cartoon render, there are no reason why you wouldn't want light to be correct as i see it, and as far as I know there is nothing in PBR that would prevent a cartoon shader.