shedofjoy opened this issue on Nov 06, 2017 ยท 173 posts
EClark1894 posted Tue, 07 November 2017 at 12:39 PM
wolf359 posted at 1:19PM Tue, 07 November 2017 - #4317533
You can also bet that if Poser does go under, Studio will stop being free the next day"
Sir Please explain from logical business economic perspective, why you keep repeating this gratuitous claim. (oh.. and sorry but " Daz is an evil greedy company", is not a valid explaination)
Never said it was. I'd like to see how you think I said or thought that.
Will blender suddenly cost money because poser disappeared? what about the free Unity or unreal engine??. please make the connection for us here, from a rational business perspective not a wishful emotional one
I can't draw a connection that doesn't exist, Wolf. Blender and Poser aren't even remotely connected together.
Poser and Studio though share a market. If Poser disappeared tomorrow, what would be the reason to give Studio away fro free? Right now, that decision is based on the inducement to lure new users and old users away from Poser and to using Studio. What led me to this conclusion? History, dude. Studio wasn't always free, you remember. Used to cost roughly the same as Poser. The free part of it was only supposed to last a short while. I didn't say this, DAZ did. DAZ decided to continue that business model when Studio's downloads began to increase and more new users came aboard. The reason I believe that Studio would no longer be free if Poser disappeared is because there's no reason to make it free. It would make no sense economically to keep it as a free program. It doesn't have to return to it's old price point, but there's no reason to keep it free either.
The great majority of Poser&Daz user are still framers So if SM's focus is on the software why implement bullet & soft bodyphysics such dynamics only really look good in animated movies.
On the other hand, DAZ is also introducing those same features into Studio and their main focus is content. So I'm not really seeing your point.