Crispycraft opened this issue on Oct 31, 2017 ยท 17 posts
Crispycraft posted Thu, 09 November 2017 at 5:36 AM
Razor42 posted at 5:31AM Thu, 09 November 2017 - #4317272
The issue seems to be with the Sclera surface here, if you have a look in the surface tab check and make sure the shader type is for Iray/3DL depending on which engine you're going to render with. And also check the base color isn't set to black.
The base color is white, and I do see that Iray is the map type. I have applied different Iray eye textures, character skin maps, and even deleted the entire character and built a new one, but I always have the black eye during the render. So the second time I deleted the character I rendered it each time I added a new set of maps, clothing and hair and everything rendered great until I closed DAZ and reopened it later that day. At that point the black eyes returned.