VirtualWorldDynamics opened this issue on Oct 01, 2017 · 23 posts
VirtualWorldDynamics posted Mon, 13 November 2017 at 2:12 PM
Hello Ken,
Excuse me to reply so late.
Thank for your support. The 64 bits version is not necessarily my priority but it is a very important project. For now, I want to finalize the GPU version. I have some problems with the self-collision. I want to optimize the speed of the simulations by mixing CPU and GPU.
I want to take my time to update the current version of VWD. I think I will finalize the GPU version for the new year.
Thank you again for your help.
Have a great day.
Gérald
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