yvesab opened this issue on Oct 28, 2017 · 75 posts
VirtualWorldDynamics posted Mon, 13 November 2017 at 3:36 PM
Hello,
Visibly, The new Daz Studio version makes the using of VWD impossible. This error is perhaps voluntary or not, It is not important. It is necessary to find a solution to this issue.
I want to bring some informations on the VWD workflow.
My original work has been made for Poser.
In Poser, the workflow needs to export and import the dynamic OBJ several times because the dynamic actor has to be compatible with the Poser Cloth Room.
In Daz Studio, this problem don't exist because the bridge, written by Philippe, generates an animation fully compatible with Daz Studio.
In Daz Studio, It is possible to simply export the actor once. VWD will have to weld the vertices to transform the Conforming actor to a Dynamic actor.
Currently, Philippe used the Python scripts I made for Poser. Perhaps, it is now useful to create a new method which will simplify the process for a use in Daz Studio. It seems it is this double import-export action which generates the issue.
I could send directly an email to Philippe to explain this to him. Certainly, I will send him this email to have a technical discussion with him. I know he has a lot of work and I also think it is important to explain this to all the persons interested by the VWD project.
I hope these explanations will clarify the current problem and also will clarify the need to rewrite a part of the bridge and a part of the VWD program. I hope we will find a solution quickly.
Have a great day.
Gérald
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