shedofjoy opened this issue on Nov 06, 2017 ยท 173 posts
ironsoul posted Mon, 20 November 2017 at 2:03 AM
ssgbryan posted at 7:43AM Mon, 20 November 2017 - #4318293
moogal posted at 6:31PM Sun, 19 November 2017 - #4318277
It just seems that the majority of users still want a "no muss no fuss" drag-and-drop program to host commercial content, which is the opposite of what I'd like Poser to be.
What many people want is to Load, Conform, and Make Art.
They have absolutely no interest in learning how to Make Art. They just expect it to appear Deus ex machina.
Yes, probably safe to say for the majority of Poser and Daz users the goal is to make images and not content. Daz's decision to use IRay has certainly helped them to meet that demand. I thought SM's decision to use Blender was a good one, it supported a community driven project and also its still possible to use with non Nvidia cards. The inclusion of PBR support was also a good choice as its the closest we have to a materials standard and has the potential of sharing content between other applications. However with Daz supporting Iray for sometime it has been easier to switch applications than to learn a new system and with a render engine optmised for a particular hardware vendor the results are both faster and more easily controlled than a generic engine like Blender.