libero opened this issue on Jun 16, 2017 ยท 175 posts
EClark1894 posted Tue, 28 November 2017 at 7:16 AM
AmbientShade posted at 8:02AM Tue, 28 November 2017 - #4318742
Male_M3dia posted at 4:16PM Mon, 27 November 2017 - #4318741
Again, I'm talking about specialized resources and contacts dealing with vendors, not generic one-shot webinars and tutorials that have no avenue for followup. There is no SM/vendor relationship. That's what I've advocating and it seems others are arguing against. Again, how is developing that relationship a bad thing? It's a very good thing to have.
It's not a bad thing. SM could do a better job of it. But there are no additional tools privy only to select vendors like there are in DS. Everyone with a pro license has access to the same tools, whether you're a vendor or an end user. As for early development, beta testers (which consist of a lot of vendors and would-be vendors) are given access to those tools and shown how to use them before the general public does. It's up to them whether they actually use them in their new content or not. If you're saying that SM should grow a network of dedicated vendors, then I can agree with that. I can also agree that SM should do more to promote some of the best poser content artists. No complaints there.
I don't know if I agree with that. I think you're asking SM to get into the content business. They're not a content oriented company. They don't do it very well. And only half heartedly when they attempt it. If they're going to do what you suggest, I think they should just partner up with a third party and let them handle all of the content development including recruiting and training the vendors. SM could then just focus all of it's time and resources on Poser's development.