shedofjoy opened this issue on Nov 06, 2017 ยท 173 posts
AmbientShade posted Tue, 28 November 2017 at 10:30 PM
RorrKonn posted at 11:22PM Tue, 28 November 2017 - #4318847
I've never tried but seems like the tools in zBrush, Max, Substance, Unity or something would have the tools to transfer a textures or a skin . There's no tool for that in any one the apps ?
In ZBrush you can project texture info from one model to another, if the models are exactly the same shape, but that's only useful for personal work, and requires zbrush. Texture Transformer converts texture maps to fit another figure's UV maps. They don't have to be the same shape. So as long as someone has TT and the correct plug-in for the figures they want to convert from/to, then they can convert their own textures, without needing zbrush or some other projection painting software. I don't know if a figure artist (like myself) can use TT to create their own plugins for it or not tho. Never tried it in Max. Unity doesn't have projection painting that I know of (haven't used it in a long time so maybe they've added something). Substance allows you to load the same model with a different UV set but that's not quite the same thing.