Forum: Poser - OFFICIAL


Subject: Best Way to Handle Mixing Fairy- and Human-Sized Figures?

perpetualrevision opened this issue on Nov 21, 2017 · 8 posts


perpetualrevision posted Mon, 04 December 2017 at 7:59 PM

AmbientShade posted at 6:31PM Mon, 04 December 2017 - #4318853

I'm not sure about sasha16, but as for all other figures I've used, simply scaling the figure down to 10% should be plenty sufficient.

I had originally made the fairy small through a combination of Lyrra's Height Dial and the Body scale on a Nerd3d WM version of V4. When I switched her over to the Sasha-16 version a few days ago, I used Sasha-16's "True Age & Height" feature to scale her down as low as that would go, and then used Body scale for the rest. I think that, along with some of Karina's suggestions re: saving poses, might work better.

And poses do save with the figure when you save a cr2 to the library. V4/M4 both have their feet posed flat on the floor when loaded from the library,

What I meant was that it would be impractical to save dozens of different poses as CR2's, since a CR2 file includes everything and not just the character's pose. As a way of "getting to know" the personality of each character (and how things will look with the body shapes I've chosen), I tend to put them in a variety of positions that might come up in the course of the story. Sometimes I spend a long time getting a pose "just right," and those are the ones I want to save to the Pose library.

To focus the camera on a character or any other object you can use the Frame Selected Object icon at the top right of the screen - 3rd icon from the left just past the area render button.

I use the "frame selected object" button in Cheetah3D all the time, but I don't use the one in Poser b/c it wants to spin the camera on the zOrbit axis, and I keep that axis locked to 0 b/c Poser also has a habit of randomly spinning all three camera dials by 180º. (My copy of Poser apparently has gremlins!)

Try scaling a standard V4 with clothing on and then pose her. If she works as expected then it may be an issue with the Sasha16 cr2.

I first created the fairy character using a standard V4, and I've also changed her over to the PoserPlace and Nerd3D weight map versions. While those were helpful in making shoulder, arm, and knee bends look better, that's all they did, whereas Sasha-16 comes with so many useful features that I've grown quite attached to her!

I wasn't necessarily having problems with the fairy character, but rather I wanted to know how other Poser users handle having one character be significantly smaller than all the others in the context of re-using the cast of characters for a graphic novel or webcomic. The fairy character is the companion of my main character, so they'll be in hundreds of shots together -- and I wanted to know if anyone had tips to share about handling the size difference in that context. But it could be that no one currently reading these forums has been in a similar situation.

Here's a draft render I did while playing around with having Sauscony (the fairy) make Sara (main character) laugh. They're so cute!

Saus-makes-Sara-laugh-Dec2.jpg



TOOLS: MacBook Pro; Poser Pro 11; Cheetah3D; Photoshop CC

FIGURES: S-16 (improved V4 by Karina), M4, K4, Mavka, Toons, and Nursoda's people

GOALS: Stylized and non-photorealistic renders in various fantasy styles