Forum: New Poser Users Help


Subject: creating a strict b&w cartoon material

starlingblue opened this issue on Dec 08, 2017 ยท 12 posts


starlingblue posted Fri, 08 December 2017 at 7:16 PM

I basically want the same look as with the black&white cartoon render preview,

But I want to use simulated hair, which doesnt show inrender preview, I want anti aliasing and some control over highlights so I need materials do do this I want the illuimnation of the lamps, not a shadow thats calculated by math and normals in the material I need dfferent materials for hair, skin and cloth, but I think once I have an example for skin I can figure the rest I want shadows or even ambient occlusion for "real" lighting Also I need to figure out how to prevent the heads skin shining through the hair And later on, I possible want to use or keep a bump map for pores and wrinkles..

Sounds like I want a lot but I guess a simple example for a skin black&white shader will take me there