Forum: Poser - OFFICIAL


Subject: Turn Dynamic Cloth simulation into a morph target obj for rigged clothing?

Coleman opened this issue on Dec 12, 2017 ยท 13 posts


3D-Mobster posted Sun, 17 December 2017 at 1:01 PM

Here is how you do it. I just used M4 for this example.

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  1. Add the object you need to simulate and a good idea is to make it a child of your character. So in this case I made the shirt a child of M4 so is follows him.

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  1. Go to the frame where you want the changes to take place. (30 in this case) and i turn bodybuilder morph all the way up.

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  1. Setup the cloth simulation.

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  1. Setup the collision settings.

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  1. Run the simulation

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  1. Export the object in the last frame this case 30 using these setting and as an OBJ file.

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  1. Clear the simulation for the object as you don't need it anymore. Load the morph target and choose the OBJ file you exported.

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  1. Set the dial to 1.00 and it will be like the simulation.