Coleman opened this issue on Dec 12, 2017 ยท 13 posts
Coleman posted Sun, 24 December 2017 at 12:12 AM
Well, I thank 3d-Mobster very much for posting their work-through, but I think they're starting with an OBj to make a morph target for an OBJ...not starting with a rigged figure. Unless I read it wrong.
I think WandW is right with their link to the DAZ walkthrough. That walkthrough musta been written in the Poser predominant years because it's using Poser more than DAZ. And that walkthrough is basically doing it the old school pain in the derriere way of adding the morph to every single rigged figure poseable zone ( hip, abdomen, chest, collars, etc )
My client went with a PowerGirl chest hole so we got around the fabric stretch. But, still... there's gotta be an easier way than adding the morph to every single fricking poseable zone if a rigged figure of the dynamic cloth is the exact same geometry.
There's artists who approach this technically because they are brainiacs and then there's folks who approach this intuitively because we trust what drives us. I guess when I started this conversation I thought the brainiacs had figured a way around this by now and I could be lazy :)
I think we gotta add the morph to every damn area of the rigged figure... the full body morph load has never worked for me with this dynamic cloth approach so far.