sriesch opened this issue on Jan 20, 2018 ยท 23 posts
VirtualWorldDynamics posted Mon, 22 January 2018 at 11:50 AM
Hello sriesch, The method described by Stef is better because the initial pose generates a lot of interpenetrations. You will not be able to do this simulation with a static simulation. You say VWD don't do anything when you press the static button. Normally, the simulation should start very quickly, the dress should fall on the ground keeping the collision with the character. Could you confirm the clothe don't move at all. I will try to do a test with this dress.
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