Forum: Virtual World Dynamics


Subject: Restarting the development of VWD

VirtualWorldDynamics opened this issue on Jan 24, 2018 ยท 306 posts


VirtualWorldDynamics posted Thu, 01 February 2018 at 4:36 PM

Hello,

I began the development of the idea I had. This will allow to make some videos showing the results.

@Thomas : excuse me, I didn't reply to your question. Dynachest can work for a static renders but it just allow to modify a morph automatically, not more. If, in your static render, you want to have a collision with the floor or an other actor, Dynachest is not enough. The new method will allow to manage the two functions at the same time... and in VWDClothAndHair.

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