Robo2010 opened this issue on Feb 04, 2018 ยท 28 posts
parkdalegardener posted Mon, 05 February 2018 at 4:54 AM
Textures can be animated. While the camera falls,switch from the normal res texture to a high res texture which will be seen on the ground when the camera hits it. The animating of one texture to the next can be adjusted so as to appear to be blurred motion from the falling camera. Distance texture as the camera stands->close up texture when the camera comes to a stop on the ground.