Forum: Poser - OFFICIAL


Subject: Project Evolution, fun and the future.

erogenesis opened this issue on Jan 19, 2018 ยท 88 posts


Kazam561 posted Tue, 06 February 2018 at 9:11 AM

RorrKonn posted at 9:03AM Tue, 06 February 2018 - #4323843

Kazam561 posted at 6:19PM Mon, 05 February 2018 - #4323831

I look forward to supporting figures and generally try to support them if I can scrape up the spare funds. As I've said before even of Daz products, I'd gladly pay for them if there was a poser version that didn't rely on DSON, and in some cases have taken it to myself to purchase and convert them for my own personal use in artwork.

,zBrush comes with a few ,LW n C4D has some also.is make human open source ? it's easy to model characters some app's easier then others. anyway it's way way easier to rig n all your characters in app's like Blender ,LW, C4D then Poser or DAZ. So I can make a character in few days in a app that I have killer dynamics partials ect ect n a real time render engine. So if we have these skills why would we work on a open source DAZ Poser character that we don't need ? to wait 3 days on a render or have some dude that won't take the time to learn the skills to cry we didn't make her muscles lines the way the dude wanted ? no body's going to work for free just to get abused.

Very good points. People sometimes like to complain. Blender has seen some big strides in it's development. There are always the groups that would prefer having pre-made characters to making them (some of it is skill level, some of it is people wanting to work faster). Make Human is open source though I'd expect a possible open source character that might be better from the Unity Game engine users. There is no pleasing everyone as you said. I remember when Unity first came out and many figures were muscle bound body builders in everything. I know Daz has adapted some of it's product for Unity (not crazy at all about their Unity store design) but none of it is open source. As far as making a physically accurate figure with muscle morphs, it takes time and investments by the creators. I don't fault them for wanting some recompense for their efforts. I think an open source figure funded maybe by some sort of donation drive (similar to Patreon or kickstarter) with a team of developers (ala Blender as an example) might work.

The dust settled, thinking "what a fine home, at least for now" not realizing that doom would soon be coming in the form of a vacuum cleaner.