Forum: Poser - OFFICIAL


Subject: How do I return the world position of an attached prop?

trepleen opened this issue on Feb 14, 2018 ยท 8 posts


ockham posted Wed, 14 February 2018 at 6:57 PM

Looking back at my old stuff, it seems that I always used WorldDisplacement. As I recall, this worked for all objects regardless of parenting or body-part-ness.

(X,Y,Z)=actor.WorldDisplacement()

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