trepleen opened this issue on Feb 14, 2018 ยท 8 posts
trepleen posted Thu, 15 February 2018 at 4:55 PM
ockham posted at 4:55PM Thu, 15 February 2018 - #4324374
Looking back at my old stuff, it seems that I always used WorldDisplacement. As I recall, this worked for all objects regardless of parenting or body-part-ness.
(X,Y,Z)=actor.WorldDisplacement()
Would you happen to know how to print that out in the python shell?