Forum: Poser - OFFICIAL


Subject: Perfect ground, pavement texturing.

Robo2010 opened this issue on Feb 04, 2018 ยท 28 posts


ShawnDriscoll posted Fri, 16 February 2018 at 11:32 PM

The trick is to swap out textures during movement blur. Road texture uses a med-res map at a distance, then a block of that road texture uses a hi-res map for close-up use.

www.youtube.com/user/ShawnDriscollCG