Forum: Virtual World Dynamics


Subject: Restarting the development of VWD

VirtualWorldDynamics opened this issue on Jan 24, 2018 ยท 306 posts


Writers_Block posted Sat, 17 February 2018 at 5:48 AM

VirtualWorldDynamics posted at 11:47AM Sat, 17 February 2018 - #4324417

Thank you Surody. I want to be sure to find the best choices for my Patreon account. I will be very honored you would help me to define the best Patreon rewards.

I have a great news. The self-collision works great on GPU. It works fast. I just began to prepare a new version. Currently, there is a limitation, the GPU simulations can only have one collision actor. This limitation will disappear in the next version.

This is good news; but rendering and using with VWD would not be possible I am guessing? This is why I prefer CPU, but options/choices are always good.