VirtualWorldDynamics opened this issue on Jan 24, 2018 ยท 306 posts
VirtualWorldDynamics posted Thu, 01 March 2018 at 10:38 AM
@ebergerly: thank you for your post. I had to learn the GPU programming. Now, I am not a specialist but I understand better how it works. If I can help you, feel free to ask me. I don't know C# programming but I suppose I would like it. I don't like at all C or C++. I use Delphi. I come from system programming and Delphi is, for me, the language which is the closest to the assembler language. When I write a code line in Delphi, I know the assembler code which will be generated. I rarely develop in Assembler now. Yes, I will use Patreon to help the VWD development. It is also possible to use PayPal via my Email. Would you be interested by testing the GPU version? I need an email where I can send it to you.
@all: The soft selection works correctly now. I applied it on several functions. Do you think this property would be useful to the wind, the Force Field and the Inflate? I thought to the 64 bits development. This could help to avoid some issues in the program, but a simulation using 200 millions springs would be very, very slow, even in GPU. Perhaps, a function which would analyse the meshing structure would be a better solution. What is your opinion on this subject?
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