Forum: MarketPlace Customers


Subject: Poser user really frustrated with store contents...

Lyne opened this issue on Mar 03, 2018 ยท 152 posts


Male_M3dia posted Wed, 07 March 2018 at 6:26 PM

Miss B posted at 7:23PM Wed, 07 March 2018 - #4325754

tparo posted at 6:27PM Wed, 07 March 2018 - #4325745

Miss B posted at 6:36PM Wed, 07 March 2018 - #4325700

Male_M3dia posted at 2:46PM Tue, 06 March 2018 - #4325699

Not all content can, and in the past DS users had to take a chance when purchasing Poser items because none of them were tested in DS which meant no refunds if they didn't work.

Well then, I must be one lucky individual, because I never had a problem with a Poser compatible item all the years I was working in DS exclusively.

DS has changed a great deal in the last few years. There are numerous products created for Poser that do not work in DS, anything weightmapped anything using Poser procedurals and other things, As a Dawn Dusk user I'm surprised that you are not aware of this, 2 separate products have to be created to support the different programs.

Oh I understand, but as I had mentioned in an earlier post, I stopped updating DS with 4.0 Pro, so those who are using DS earlier than 4.5 could, and still can, use Poser compatible content in those earlier versions of DS.

I also understand that most DS users who have been using it for only a few years, and certainly those who are brand new to DS and 3D in general, will not have been able to make that comparison since they never used the earlier versions. My statement was related to my earlier versions of DS, and I never said those Poser compatible products would be usable in the latest versions of DS. It was just my experience with the software I use.

In my post, I spoke of Poser products that didn't work in DS3. Last year I did salvage a M4 outfit that worked fine in Poser but warped when posed by exporting the object and then rigging it to genesis when i imported the obj back in. The other products that had issues that I spoke of were because the mesh wasn't actually broken apart on the props in a modeller but done in Poser, which caused the warping when you tried to open doors in DS. DS doesn't break apart grouped items when imported so it was unusable. Whether it was in DS3 or DS4 had no bearing on if a product was made a certain way it won't work in DS at all.