Lyne opened this issue on Mar 03, 2018 ยท 152 posts
tiggersprings posted Fri, 06 April 2018 at 10:37 AM
I hope it doesn't come down to the Fitting Room being the last hope. I bought Poser Pro 2014 largely because of it. I've never had a single decent result from the Fitting Room, even when I try to go from fairly basic humanoid form that the same general scale and proportions. Granted, I did not spend a lot of time on it over the years and I have not tried it in quite a long time with any seriousness. I briefly tried the Fitting Room again with Dawn, but.. It didn't go well... Poser Pro 2014 turned out to be worth the investment, though, thanks to the morphing brush tools (which is an awesome tool once I sat down and learned how to use it to fix minor poke-through thanks to Sixus1's tutorial) and the "Copy Morphs From," and a few other bells and whistles. Most of my time with Poser Pro 2014 since last January has been spent rebuilding all my runtimes from scratch after colossal tech disaster (and this came after spending almost six months away from Poser in 20166 because I was without a Poser-worthy rendering machine after the computer malfunctioned). I've had to fix large percentages of my Poser purchases from days gone by (for things like bad texture references because everything gets checked out before i put it in my new runtimes). I get little time at the PC these days, so it's slow, frustrating work and I think about throwing in the towel with Poser and everything 3D about every other day. I haven't, because part of me still remembers late 2005 to 2007 (and a few intervals since, brief though they were) when Poser was still fun. I'd like to get back to the fun stuff, some day.
Honestly, I understand why Smith Micro hasn't bowed to the pressure to make the newest Daz figures work inside of Poser, at least to some degree. It would leave them at Daz's mercy every time Daz changes formats or technical directions on a whim. People would expect Smith Micro to roll out new tech to go along with it every time. We would probably see even slower progress in Poser's fixing long-standing issues and adding new bells and whistles in newer versions of Poser. I honestly can't say I think that them bowing to the pressure and adding that support for the newer Daz figures would do Poser any good in the long run. But, I'm just a lowly mostly hobbyist (and small-fry Renderosity vendor) with a small budget, so I may be wrong.
I'm a Poser-only user. I'm still here toiling away, even after 2016's & 2017's disasters and pains. I'm still buying some new releases. I'm still buying some back-catalog stuff. Not a lot, because my Poser budget is ever-shrinking these days due to personal circumstances. I don't have time or money to invest in content that I have to learn how to shoe-horn into working in Poser. If it's not Poser-ready, my money doesn't fly across to cyberspace into the 3D sites' pockets. It is getting a little harder, month-by-month, for me to justify patronizing the stores of vendors whom have already turned their backs on Poser and their former Poser customers, when it comes to deep back catalog stuff. I intend to stop doing as much back catalog shopping and start giving more of my small budget to vendors whom are still actively supporting Poser.
Poserverse has been an interesting learning experience, that's for sure. LOL I've made some friends (and lost quite a few). I've learned a lot, even though I don't have an art background. I may not be an "artist," but the road has been... interesting.