jamminwolf opened this issue on Apr 08, 2018 ยท 29 posts
3D-Mobster posted Sun, 08 April 2018 at 7:39 PM
jamminwolf posted at 2:15AM Mon, 09 April 2018 - #4327719
Hmm, ok. I never thought I'd be interested in getting into modeling, or tampering with things already modeled. What program would ya'll suggest? And would it be easy to learn? I'm a good learner and I tear things apart and ask questions to get there, just that I'm hoping not to have to waste a lot of time learning as I'm busy with other things.
And thanks for the explanation ya'll! Especially about the bone parts, makes a lot of sense.
3D Mobster, I'd like to see more clothes from you, friend :)
...wolfie
Im actually in the process of releasing a product containing 3 casual dynamic dresses for Victoria 4 (if it get accepted crossing fingers :D)
There are a huge amount of 3d applications out there and non are easy to learn unfortunately. sketchup might be one of the easier to get started with, when you need to learn how to model and its free.
https://www.sketchup.com/
But I think its down to personal taste really what program you like and most likely you will use several as they are good at different things. Marvelous designer is also good, especially to make dynamic cloth where it is a must I think, but Its not a 3d modelling program as such as its only for cloth really. But if that is what you need, I would definitely go for that.
Zbrush is also good as you can make a lot of sculpting as if you were playing with clay. You can get a light free version here:
http://pixologic.com/sculptris/.
Its been quite a long time since I tried it, but its really fun and give you an idea of how the "real" program works. I also think it allows you to export obj files, which you can import into Poser.
Headus UVLayout is really good for making UVs I think, which is what I use. But most 3d apps have tools for that as well. But I don't really know how good they are.
Last you need a program for making/painting textures, such as photoshop/gimp or substance painter or one of the others.
The bad news is, that none of these program are easy to use and requires a lot of practice, but you wont really be able to make anything really useful, if you cant do the following things:
Modelling
Unwrapping
Texturing
Rigging inside Poser (Which is not easy either I think) (This is only if you want to make characters, conforming cloth.)
... and then all the varies issues that constantly popup with things not working the way you want them....and trust me its to point where you want to throw everything in the bin, especially as you try to learn, there are so many issues, like shading that looks wrong, materials that looks different in Poser than what you thought, lighting as you already know from Poser :D
I think to sum it all up, learning 3d is non stop, it never ends, you are always in a learning process, no matter how good you become. :D