Lyne opened this issue on Mar 03, 2018 ยท 152 posts
Male_M3dia posted Mon, 09 April 2018 at 11:38 AM
pspchar posted at 12:30PM Mon, 09 April 2018 - #4327756
Male_M3dia posted at 11:07AM Mon, 09 April 2018 - #4327645
Not really a large portion. It was really a small number of unqualified, but vocal people that decided to speak for the masses, silencing and intimidating any dissension that allowed poorly made figures to be "good enough". Rather than getting vendors involved, they also spoke for vendors although they hadn't sold a single thing in their lives; which ended up with a figure that had issues, including mesh and weight map, that made it hard to morph and develop for.. and just throwing the result at the vendors then saying "here, now make stuff for it".. and those that did, didn't recoup their investments with flop products because the buying public could care less about any tribal loyalty to software so much that they'll actually pay hard earned money for something that in no way they would want to use. And that's really the heart of the matter: things only become popular when customers want to buy its content and vendors make money off of that content to continue. And this scenario happened several times, with the same exact result. After several of these failed releases, it's not hard to imagine why vendors and customers moved to other platforms.
It sounds as though you think Poser experts--and other "important" people involved in Poser--are the only ones you think should be allowed to have--and voice--opinions about Poser. And likely only if their opinions happen to be the same as your personal opinions. Honestly, if you have such ill-feelings towards Poser users that still want content for their program of choice, why are you following this thread, especially if you're now using Daz Studio exclusively--and happy doing so? It seems to me every time people that are still using Poser, and still enjoying it for the most part, try to have open, public conversation about what they'd like to see for new Poser content, people like you come along and tell them, "Hey, you made your choice..." Yeah, people that are still using Poser did make their choice, but if you're so happy using Daz Studio, why harass people that are still, for the most part, enjoying using Poser? It seems to me life is too short to spend time grinding an ax, if you're no longer even using Poser (if you ever did).
You didn't read anything I wrote. One can't speak for something that one doesn't know how to do. If one hardly buy products, then one can't speak for people that do. If one doesn't sell content, one simply can't speak for those that do... those people don't know how the process works, and workflows to make things. The problem is also when the voices of those that are qualified to make the decisions and opinions that should be valued are drowned out or stifled by those that aren't qualified. That's why you have had figure releases that have basically been DOA in because the "experts" are speaking for vendors and customers, and excluding vendors from the design process. This is why almost every figure has an issue that keeps vendors from touching it or customers from buying it. One can simply see that by looking at the 3D content percentages currently in the stores rather than trying to argue with me. My posts have been about give those people that make those products a voice so that poser users can get the content they need. Playing the blame game and telling people erroneously that they "have an ax to grind" is a distraction from helping vendors get the resources they need to produce Poser content.
It's really that simple.