Forum: DAZ|Studio


Subject: Help! Iray Shaders Don't Work Well with Custom Made objects

anjeli93 opened this issue on Apr 06, 2018 · 9 posts


FyraNyanser posted Fri, 13 April 2018 at 7:16 PM

anjeli93 posted at 1:10AM Sat, 14 April 2018 - #4327636

@RitaCeleste, thank you so much for your suggestions! After a lot of trial and error I finally got the shaders to work nicely on my MD stuff. Blender-made objects still don't work, but it's probably something I did while making/exporting as opposed to something that can be fixed with Daz's settings. Oh well, I'm learning as I go!!

I had this issue with tiled/procedural textures recently with parts of a model I'd made Blender. It turned out I had forgotten to UV map those parts of the mesh. I would check your UV map in Studio using the UV view. If it you don't see anything pretty much but white then I would check your UV mapping in Blender. I make a lot of items for DAZ Studio in Blender and the shaders always work as expected—except when I've forgotten to UV map!