jamminwolf opened this issue on Apr 08, 2018 ยท 29 posts
3D-Mobster posted Sat, 14 April 2018 at 8:12 AM
I think you might be right, and its not a huge problem I think, I do actually like that you have a huge range to choose from. Its just that its not very obvious what these settings should be. And think that image you linked works well as a guide. But I do find my self actually using a lot higher values for certain dials. And actually think its a strength in the cloth room as it give you more flexibility. And now that I think about it, it might actually not be the range of the dials that are the issue, but merely that it would be nice if there were a drop down list with those basic material settings in the cloth room. Because its not easy to remember them and it would be fairly easy to simply copy the settings to the dials through such functionality. But maybe the cloth room will get an overhaul in a new version of Poser (crossing fingers) now that Daz have added Dforce. Which as far as I can see can handle Poser dynamic cloth as well. Even though it at least from my quick tests, seems to have a lot harder time actually calculating cloth than Poser, meaning that its very sensitive when it comes to poses and therefore "fails" the simulations more than Poser does. But I haven't worked that much with it, so maybe you have to set certain settings. But regardless, I think its great that they have added this functionality and hopefully it will start a trends for the companies to put more effort into dynamic clothing....but guess time will tell :D