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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: "Gel" look in Poser


jamminwolf ( ) posted Mon, 09 April 2018 at 2:53 AM · edited Sun, 01 December 2024 at 2:03 PM

So has anyone mastered to get a nice "gel" look in characters using SSS? (I'm still stuck with P9 till I can buy an update). I was browsing DeviantArt and ran into someone who's doing a bunch of Disney 3D characters and managed a really good gel look on them. Since this person doesn't respond to comments, I didn't bother asking them, chances are it wouldn't get answered.

I haven't tried playing with the SSS node yet, but figured if someone has a mat file (less the texture load), I can use that and learn it. I think I would like to try rendering some real cartoony 3D render.

...wolfie


Kalypso ( ) posted Mon, 09 April 2018 at 5:38 AM
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Can you give a link to that deviantart page? I'm not quite sure I understand what you mean by "gel". Something like resin models?


rokket ( ) posted Mon, 09 April 2018 at 8:07 AM

I think the OP might be referring to 'cels', the painted images used in animation before CGI came along...

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Kazam561 ( ) posted Mon, 09 April 2018 at 1:18 PM

I was thinking gel like Flubber looking sheen.

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SamTherapy ( ) posted Mon, 09 April 2018 at 1:47 PM

op-will-surely-deliver-lets-just-wait-chan4chan-com-28231604.png

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jamminwolf ( ) posted Mon, 09 April 2018 at 6:08 PM · edited Mon, 09 April 2018 at 6:14 PM

Kalypso posted at 6:14PM Mon, 09 April 2018 - #4327741

Can you give a link to that deviantart page? I'm not quite sure I understand what you mean by "gel". Something like resin models?

Ok, here's a couple links. Beware, though the images here are clothed, the artist's art page is full of nudity. https://rastifan.deviantart.com/art/Busty-Elsa-640896404 https://sensualdigitalart.deviantart.com/art/Aunt-Cass-Second-Thoughts-577374716

Maybe they're not as "glowy" as I thought, maybe my eyes were tricking me last night, I was up late haha. Anyways...

Gel, you know, that "milk glow" look, where the sun or light enters the skin and bounces around. I know SSS is able to pull this off but since I just got off work I haven't had time to really look.

Thanks for any and all help, friends!

...wolfie


SamTherapy ( ) posted Mon, 09 April 2018 at 7:07 PM

Do you use Snarly's EZ skin? That should help a lot with what you're after.

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prixat ( ) posted Tue, 10 April 2018 at 6:49 AM

Your description sounds more like a 'bloom' effect, not SSS!

regards
prixat


ianr ( ) posted Tue, 10 April 2018 at 10:59 AM

Age of Armour has a set of Subsurface Toon shaders over at Daz that look like they do what you want, except that they're for DS/3Delight. Something similar should be possible in Poser, but I don't remember ever seeing anything similar.

ianr


SamTherapy ( ) posted Tue, 10 April 2018 at 12:53 PM

I wonder if a combination of SSS and Edge Blend would work?

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seachnasaigh ( ) posted Tue, 10 April 2018 at 1:33 PM

It would be interesting to see if the clay node would get the effect OP wants. New node : lighting : diffuse : clay It needs to be plugged into Alternate_Diffuse, if I remember correctly.

Poser 12, in feet.  

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bevans84 ( ) posted Wed, 11 April 2018 at 7:11 PM · edited Wed, 11 April 2018 at 7:13 PM

a.jpg

Turn the sss scale down. This was using Sabby's Rochelle tex, which is sort of dark anyway. SSS scale was set to .1 in EZSkin2, skin 1, lighter skin would use a slightly higher setting. You have to be careful or you'll get the blue tint between the toes and fingers.

Used Blackhearted's ProStudio lights (Dutch Masters I believe) with GC off, IDL on and no envsphere FWIW



Helos ( ) posted Thu, 12 April 2018 at 9:49 AM

I do not know exactly what you (the OP) want to obtain, the picture samples (links) show a light shimmer on the skin. I've done some times ago a wax-material, maybe this is the look you want to achive.

Body of Wax.jpg

Henning


jamminwolf ( ) posted Fri, 13 April 2018 at 12:23 PM

Helos posted at 12:15PM Fri, 13 April 2018 - #4328030

I do not know exactly what you (the OP) want to obtain, the picture samples (links) show a light shimmer on the skin. I've done some times ago a wax-material, maybe this is the look you want to achive.

Henning

This is exactly what I was looking for. What settings did you use?

bevans84, yes turning the scale setting down produces the unwanted blue when skins are close. In my characters that I have in my store, the settings are 2.00000 which are still good but doesn't produce the unwanted blue effect.

If I remember right, Snarly's EZskin is just as difficult as Poser's material room.

The Clay node didn't work, it only makes the skin white. No mater where I put it.

...wolfie


seachnasaigh ( ) posted Fri, 13 April 2018 at 1:16 PM · edited Fri, 13 April 2018 at 1:20 PM

jamminwolf posted at 1:15PM Fri, 13 April 2018 - #4328197

The Clay node didn't work, it only makes the skin white. No mater where I put it.

Did you zero out the diffuse value? Skin color/map plugs into clay; clay plugs into alternate diffuse. Diffuse value should be zero.

clay node for toon skin.PNG

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


Helos ( ) posted Fri, 13 April 2018 at 4:42 PM · edited Fri, 13 April 2018 at 4:47 PM

Here's a screenshot from the material room that shows the Wax-MAT (PoserPro 2014 ; MacOS):

Wax-MAT.png

Hope this helps,

Henning


Helos ( ) posted Fri, 13 April 2018 at 5:26 PM · edited Fri, 13 April 2018 at 5:27 PM

I've modified that Wax-MAT for STAR to the STAR-MAT:

STAR.jpg

STAR-MAT.png

But the skin looks a little like a plastic puppet - have to use less reflection.

A good effect makes the "!SkinToon MAT" (STAR! Original Figure by LadyLittleFox):

STAR Toon.jpg

Henning


ianr ( ) posted Sat, 14 April 2018 at 4:52 PM

Thanks Henning, and thanks for the reminder about the Star mats!


jamminwolf ( ) posted Sun, 15 April 2018 at 10:35 AM

seachnasaigh posted at 10:26AM Sun, 15 April 2018 - #4328209

jamminwolf posted at 1:15PM Fri, 13 April 2018 - #4328197

The Clay node didn't work, it only makes the skin white. No mater where I put it.

Did you zero out the diffuse value? Skin color/map plugs into clay; clay plugs into alternate diffuse. Diffuse value should be zero.

Did you actually render what you suggested? Cause I'm not getting what I'm expecting from plugging clay in. Here's what I got, I did the exact thing you suggested on the torso.

Lucy test-Clay torso.png

Helos, your trick worked! But I think Poser or my computer is playing with my head. I have the exact same thing going on with the head as with the body, but it's rendering different??? I don't get it. I looked and compared many times, re-rendered in small areas (spot render) and still getting this funny result. Crap, this is mind bogging! Anyways, I played with the reflection and specular to make her look right.

I guess I'm gonna just play around more with other characters and if it does the same thing, I'll wait till I get a new computer. It's got me stumped. What are your result when you apply this to V4? Can you render and upload to show?

Here's the image...

...wolfie

Lucy Cartoonified.png


Kalypso ( ) posted Sun, 15 April 2018 at 10:56 AM
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To avoid the blue hues make sure you tick "Use BB Max Scatter Trick" on the Skin tab. bb scatter.jpg


jamminwolf ( ) posted Sun, 15 April 2018 at 12:52 PM

Ok, Snarly's thing is just as confusing as the material room, but got a question. Does it edit all the skin (face, torso, limbs) at the same time? Where can I get it? I'm interested to roll up my sleeves and learn this thing lol.

As for the SSS settings, yes, the higher the value, the less blue. But in order to get that "glowy", "gel" look, I had to set it to .2 (buttermilk). I'll play with it more later when I can get Snarly's Ezskin. Got a link?

...wolfie


Kalypso ( ) posted Sun, 15 April 2018 at 3:27 PM
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Do a google search for EZSkin 2 and the first result should be cgbytes. I can't post the link because it's considered a competing marketplace. And I just told you how to get rid of the blue hue.


raven ( ) posted Mon, 16 April 2018 at 4:09 AM

EZSkin 2 (for P9, PPro 2012, P10 and PPro 2014) is here at Snarly's site - http://www.snarlygribbly.org/snarlyspace/legacy/ezskin2.html

EZSkin 3 (P11 and P11Pro) is also at Snarly's site, here - http://www.snarlygribbly.org/snarlyspace/ezskin.html (also available at CGBytes for free)



Helos ( ) posted Wed, 18 April 2018 at 7:00 PM

jamminwolf,

I've rendered V4 with the STAR-MAT first with Wholemilk (Scatter) and second with Skimmilk (Scatter). You can see the first is brighter and the second is more milky.

2xV4.png

I'm thinking the greyish beard results from the face shadows around the mouth/nose.

Henning


seachnasaigh ( ) posted Thu, 19 April 2018 at 7:13 AM

My first suspicion for the grey shadowing is that is the interior parts causing the shadow: inner mouth, nostrils, eye sockets. You could make all of those fully transparent in order to test.

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


Helos ( ) posted Fri, 20 April 2018 at 3:32 AM

No, I do not think that inner parts are causing the greyish under face. It's IMO a blur effect with the face shadows,

an effect like the soft draw (blur) in the photography. I remember as a student I stretched a nylon stocking over the

objective of my camera and the hard shadows merged to soft.

Henning


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