anjeli93 opened this issue on Apr 06, 2018 · 9 posts
anjeli93 posted Tue, 17 April 2018 at 1:58 AM
FyraNyanser posted at 1:57AM Tue, 17 April 2018 - #4328251
I had this issue with tiled/procedural textures recently with parts of a model I'd made Blender. It turned out I had forgotten to UV map those parts of the mesh. I would check your UV map in Studio using the UV view. If it you don't see anything pretty much but white then I would check your UV mapping in Blender. I make a lot of items for DAZ Studio in Blender and the shaders always work as expected—except when I've forgotten to UV map!
I love you!! This was my mistake. I hadn't exported with the UV map. Thank you so much!