Leonides02 opened this issue on Apr 03, 2018 · 16 posts
VirtualWorldDynamics posted Tue, 17 April 2018 at 12:13 PM
Hello Leonides02,
Excuse me I lack time. I send you the method to do the simulation. You have to load a scene with Genesis 3 Female and Audrey hair.
The computation of the springs for the neighborhood part is very long (several minutes). You can see the vertices used in the different functions using the History. I want to add a new functionality in the program to record the "springs" and the "nails to collision" to be able to reload very quickly a scene.
The you can start the simulation with the default parameters but with the GPU.
If you transfer the simulation in Daz Studio, you will see the transfer time is very very long.
If you have any issue, feel free to tell me.
Have a great day.
Gérald
Here is the ling to the RIP file : https://drive.google.com/open?id=1c_O73CkB00KsRktA_41URQaNccGNM79y
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