Coleman opened this issue on Jul 20, 2017 ยท 168 posts
wolf359 posted Fri, 08 June 2018 at 7:11 AM
I would have purchased the whole package disposed of the D/S >content and imported the .obj files into POSER all happy and >nice.
Does anyone think of doing that? HELL NO! I can see not >wanting to do all the extra work of creating >FIGURE/CHARACTER >content for two platforms or two >applications but you already have the damn .obj.... texture it and >put it in the box for sale or >release."
Stonemason typically provides an obj file of his products for use in non DS programs.
However Stonemason is a content vendor from the Glory Days of Poser ,before Daz studio existed, and Still provides good old Jpeg textures as wellas Daz studio IRay Procedural ones.
The overwhelming majority, of the current generation, of Daz content creators do not nor have they ever even owned a copy of poser and therefore create textures only for the Daz IRay render engine or at least the "3Delight" engine.
Are you willing to $$Pay money$$ for some static object files of some huge, complex City block prop that have no textures that work in poser Firely /superfly or the old P4 engine you may prefer???
And when they dont work, in Poser, to whom will you complain?? You will be told "Sorry I dont have Poser installed here to even test anything I am a Daz studio content vendor"
Those people do not consider Poser a viable platform for content development
This is the reality of it, so asking them to create anything for use in poser is a pointless exercise.