Blackhearted opened this issue on Oct 16, 2001 ยท 61 posts
Blackhearted posted Tue, 16 October 2001 at 11:35 AM
and thats all for now folks. working with the textures, ive noticed a few things. hallie - good for medium-distant renders, but close-up lacks detail davin - lacks detail in extreme closeups, a little too 'perfect' carly - same as above - the lip texture seems extremely large to me lucie - same as above - but there are so few afro-american textures vicky2 light high res - a little too 'perfect' for my taste, its a great texture but the insanely high resolution seems unjustified to me, considering the lack of 'blemishes' that would make use of it. asia - one of the best, but it needs editing in photoshop to remove the 'yellowness'. it also has some strong highlights on the cheeks, the lip texture is a little unrealistic, and the skin is too 'leathery' for extreme closeups noa - far too strong highlights on this tex, you always get almost the same face no matter what morphs you use on vicky. its also very 'green', which you notice more in full body shots. i think her lips are much better than asia's. sara - great tex, but the lip texture is a little misalighed (spills over). nothing a little photoshop cant fix though. anna-maria-vampyre - this set is great, i think im going to use this as my staple texture from now on. the face, especially the eye area, is really realistic. the one problem with it is that the lip texture is misaligned (too small). this can be fixed in photoshop quite easily though if it bothers you. great in close-ups, and also very nice in full-body shots. hope this helps people in choosing the right tex. there is no postwork on ANY of the images. cheers, gabriel